Pandemonium

April 13, 2009

How not to render 3D graphics

Filed under: Uncategorized — bittermanandy @ 4:38 pm

Heh. Just had to link this because I’ve been there too many times! I think I’ve probably encountered most of these:

http://dmalcolm.livejournal.com/2433.html

… with the addition of “you’re using XNA and have forgotten it’s a right-handed coordinate system”, thanks to Parm for reminding me of that one!

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3 Comments »

  1. Hi Andy,
    I wondered how things are going? I still check my RSS feed every day for your blog.
    I’m particularly interested in anything you could write about structuring medium sized games, so stuff around component/entity models, model-view-controller, that sort of stuff.
    Cheers,
    Beringela.

    Comment by Beringela — July 17, 2009 @ 11:21 am | Reply

    • Hi, thanks for checking in. 🙂 My life has been unusually hectic of late, and for now this blog has had to take a back seat. I keep hoping to get back to it – and it doesn’t quite work out. Don’t worry, it’s not dead, just resting. 🙂

      When I do get the chance to write again, I’m most likely to talk about the camera stuff and tools stuff I hinted at earlier, at least to begin with. Beyond that, who knows?

      Comment by bittermanandy — July 17, 2009 @ 1:25 pm | Reply

      • Hi Andy,

        I know what it’s like trying to find the time to Blog, I’m useless at it myself. 😉

        That doesn’t stop me hoping you’ll get back to it someday, I was really enjoying your articles and found them very useful.

        Take care

        Muttley

        Comment by Paul Maskelyne (Muttley) — October 13, 2009 @ 1:29 pm


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